Instead it uses a complex model that takes into consideration armour angles, armour thickness, and then calculates whether a round penetrates or not. Unlike most other games, Steel Beasts does not use a hit-point system.
It models individual weapon systems in detail, yet is able to keep track of several company teams in a single scenario.” “Steel Beasts is a virtual simulation of contemporary armored and mechanized combat, using combined arms and focusing on small-unit tactics. Some of the information in this thread is taken directly from the official site. Everyone is welcome to post any questions, answers, hints, tips, events…etc in this thread so as to keep all the info in one place. Steel Beasts Pro is a niche simulation and hopefully people will contribute to this thread. I am creating this thread for Steel Beasts Pro (PE) by EsimGames.